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I made a 3D SVG Renderer that projects textures without rasterization

I’ve been building a vanilla 3D object to SVG renderer in Typescript to help render circuit boards that are made in React and discovered an interesting trick to keep the SVGs small while getting approximately-correct looking perspective transformations with image textures.An example circuit board rendered with our vanilla Typescript 3D Renderer. Great for checking sizing! You can see we were able to project the “texture” containing the PCB traces!SVGs don’t support perspective transforms like CS...

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