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“ZLinq”, a Zero-Allocation LINQ Library for .NET - Yoshifumi Kawai - Medium

I’ve released ZLinq v1 last month! By building on structs and generics, it achieves zero allocations. It includes extensions like LINQ to Span, LINQ to SIMD, LINQ to Tree (FileSystem, JSON, GameObject, etc.), a drop-in replacement Source Generator for arbitrary types, and support for multiple platforms including .NET Standard 2.0, Unity, and Godot. It has now exceeded 2000 GitHub stars.https://github.com/Cysharp/ZLinqStruct-based LINQ itself isn’t particularly rare, and many implementations have...

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