Procedural creature progress 2021 - 2024
For my game The Big Forest I want to have creatures that are both procedurally generated and animated, which, as expected, is quite a research challenge.
As mentioned in my 2024 retrospective, I spent the last six months of 2024 working on this — three months on procedural model generation and three months on procedural animation. My work on the creatures actually started earlier though. According to my commit history, I started in 2021 after shipping Eye of the Temple for PCVR, though my work o...
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