Radiant Foam:Real-Time Differentiable Ray Tracing
Shrisudhan Govindarajan*1,
Daniel Rebain*2,
Kwang Moo Yi2,
Andrea Tagliasacchi1,3,4
1Simon Fraser University,
2University of British Columbia,
3University of Toronto,
4Google Deepmind
* denotes equal contribution
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Abstract
Research on differentiable scene representations is consistently moving towards more efficient, real-time
models.
Recently, this has led to the popularization of splatting methods, which eschew the traditional ray-based
rendering of ...
Read more at radfoam.github.io