Debugging C++ is a UI nightmare
If you are a maintainer or developer of a debugger, don’t be offended, I’m not talking about you or your product.
I spend a lot of time debugging, and I know that one can use these tools to solve problems effectively.
In fact, I spend so much time debugging that I decided to write my own debugger. Like every project worth doing, it turned out to be harder than expected. I don’t want to ramble, I will restrict myself to elaborating three pain points:
Entities with names
Entities without names
Nam...
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