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Godot 4.3 Game Engine To Feature Native Wayland Support

The newest feature tacked onto the Godot 4.3 open-source game engine is featuring native support for Wayland on Linux. The upcoming Godot 4.3 engine release will feature native Wayland support that is dynamically loaded when running a Wayland compositor as an alternative to the X11 support. Going back to 2022 has been this work-in-progress code for a Wayland implementation of Godot's DisplayServer class. That was improved upon over time and worked into this pull request, which was pulled on Tues...

Read more at phoronix.com

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