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High-Fidelity 3D Mesh Generation at Scale with Meshtron | NVIDIA Technical Blog

Meshes are one of the most important and widely used representations of 3D assets. They are the default standard in the film, design, and gaming industries and they are natively supported by virtually all the 3D softwares and graphics hardwares. A 3D mesh can be considered as a collection of polygon faces, most commonly consisting of triangles or quadrilaterals. An important property of a mesh is its topology, which refers to the organization of these polygon faces that discretize the 3D surface...

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