Games don't need venture capitalism
disclaimer: we work with VC-backed game devs, including on funding strategyArgument tl;dr: making a successful indie game is not particularly funding constrained apart from perhaps a seed / series A equivalent. A different, often bigger problem is go-to-market (GTM), which the games industry calls ‘publishing’. Rather than relying on VCs who primarily offer “thought leadership” here, game devs are better off looking to publishers (who can write checks) and direct-to-consumer methods like crowdfu...
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