How Much of a Genius-Level Move Was Using Binary Space Partitioning in Doom?
In 1993, id Software released the first-person shooter Doom, which quickly
became a phenomenon. The game is now considered one of the most influential
games of all time.
A decade after Doom’s release, in 2003, journalist David Kushner published a
book about id Software called Masters of Doom, which has since become the
canonical account of Doom’s creation. I read Masters of Doom a few years
ago and don’t remember much of it now, but there was one story in the book
about lead programmer John Carm...
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