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How Much of a Genius-Level Move Was Using Binary Space Partitioning in Doom?

In 1993, id Software released the first-person shooter Doom, which quickly became a phenomenon. The game is now considered one of the most influential games of all time. A decade after Doom’s release, in 2003, journalist David Kushner published a book about id Software called Masters of Doom, which has since become the canonical account of Doom’s creation. I read Masters of Doom a few years ago and don’t remember much of it now, but there was one story in the book about lead programmer John Carm...

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