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Rust-Written Linux Scheduler Showing Promising Results For Gaming Performance

A Canonical engineer has been experimenting with implementing a Linux scheduler within the Rust programming language. His early results are interesting and hopeful around the potential of a Rust-based scheduler that works via sched_ext for implementing a scheduler using eBPF that can be loaded during run-time. Andrea Righi who is a Linux kernel engineer at Ubuntu maker Canonical tweeted that he's been experimenting with a Rust scheduler: "I ended up writing a Linux scheduler in Rust using sched-...

Read more at phoronix.com

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