Dev snapshot: Godot 4.3 dev 6
This is the last dev snapshot before entering the beta phase for Godot 4.3, which means that we now consider 4.3 feature complete!
This one is particularly feature-packed with 650 commits (twice as big as previous snapshots), because we took the time to address some regressions and compatibility breakages caused by some of the new changes. So while some contributors focused on fixing these regressions, others had plenty of time to finalize and merge many improvements and bugfixes in all engine a...
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