Packet-Editing Games in Golang
It’s easy to set up an IDS or other infrastructure to drop packets that match rules. There are many tools for real-time inspection of connections that can handle higher level protocols like HTTP or TLS. This article aims to go a bit lower and address how to edit packets in flight. We’ll be looking at it through the lens of editing packets for a game using Golang.Some basic guidelines / personal policy:This is not a guide of how to cheat at online games and should not be used as such.There are pl...
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