Screen Space Reflection
While screen space reflection (SSR) is a well-known effect, this article aims to introduce a unique method for calculating screen space reflections – one that I haven’t encountered online before.Many online tutorials cover screen space reflection already, and most of them follow a similar process: calculate the reflection direction in world space, use a mostly uniform step size to traverse the world space, and for each step, compute the normalized device coordinates (NDC). Then, compare the curr...
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