Generating a 3D map with OpenStreetMap and A-Frame | Programming | mary.codes
Part 2 of my experiment with OSM data. This time, instead of a canvas, I'm going to render the data in A-Frame to visualize it in 3D.Over the weekend, I was able to work more on my Disney World wait time project that I began over at Translating OpenStreetMap data to HTML5 Canvas with Rust and WebAssembly. This project was last left in a state where I was pulling data from the Overpass API, processing it using Rust, and then using the generated coordinates to draw to an HTML5 canvas.
It's a proof...
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