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GitHub - b0nes164/GPUPrefixSums: A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.

GPU Prefix Sums GPUPrefixSums aims to bring state-of-the-art GPU prefix sum techniques from CUDA and make them available in portable compute shaders. In addition to this, it contributes "Decoupled Fallback," a novel fallback technique for Chained Scan with Decoupled Lookback that should allow devices without forward thread progress guarantees to perform the scan without crashing. The D3D12 implementation includes an extensive survey of GPU prefix sums, ranging from the warp to the device level; ...

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