Rendering a Game in Real-Time with AI
I made a game. It’s all in ASCII. I wondered if it would be possible to turn it into full motion graphics. In real time. With AI. Let me share how I did it.
Let’s start with the game. Lately, I’ve been exploring just how far I can push old-school ASCII RPG style game frameworks. My latest one is called “Thunder Lizard,” which procedurally generates a prehistoric island populated with dinosaurs fighting for dominance as an active volcano threatens the whole island. You can go play it if you’d lik...
Read more at blog.jeffschomay.com