Creating 3D worlds with HTML and CSS
Last year I created a demo showing how CSS 3D transforms could be used to create 3D environments. The demo was a technical showcase of what could be achieved with CSS at the time but I wanted to see how far I could push things, so over the past few months I’ve been working on a new version with more complex models, realistic lighting, shadows and collision detection. This post documents how I did it and the techniques I used.
View the demo
Creating 3D objects
The geometry of a 3D object is store...
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