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Physically Based Rendering in Filament

Physically Based Rendering in Filament Physically Based Rendering in Filament About This document is part of the Filament project. To report errors in this document please use the project's issue tracker. Authors Romain Guy, @romainguy Mathias Agopian, @darthmoosious Overview Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. ...

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