Physically Based Rendering in Filament
Physically Based Rendering in Filament Physically Based Rendering in Filament
About
This document is part of the Filament project. To report errors in this document please use the project's issue tracker.
Authors
Romain Guy, @romainguy
Mathias Agopian, @darthmoosious
Overview
Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease.
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Read more at google.github.io