GitHub - NVIDIA/tilus: Tilus is a tile-level kernel programming language, implemented in Python.
Tilus: A Tile-Level GPU Kernel Programming Language
Documentation | Paper
Tilus is a powerful domain-specific language (DSL) for GPU programming that offers:
Thread-block-level granularity with tensors as the primary data type.
Explicit control over shared memory and register tensors (unlike Triton).
Low-precision types with arbitrary bit-widths (1 to 8 bits).
It also includes automatic tuning, caching, and a Pythonic interface for ease of use.
Tilus is pronounced as tie-lus, /ˈtaɪləs/.
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